Rob Plays S4E28: "Driller" on Commodore 64
A play (with review/commentary) of the C64 version of Driller, developed by Major Developments & published by Incentive Software in 1987.Footage captured from a real PAL C64C - watch in 720p50 for the best quality.If you enjoyed this episode, would y......
Parallax on Commodore 64 - Rob Plays
This week, Rob explores the frantic, multi-layered action of Sensible Software's "Parallax", published by Ocean Software in 1986.Gameplay footage recorded off a real C64C (via S-Video), fed through an XRGB Mini - watch at 720p50 for the absolute best......
Yoomp! 64 on Commodore 64 - Rob Plays
It may have taken a long time, but at long last Yoomp!64, the conversion of the 2007 Atari 8-bit hit is finally here!Want to check out Yoomp!64 for yourself? Check these links!● Digital Download: http://rgcddev.itch.io/yoomp-64● Physical Cartridge (v......
Misfortune on Commodore 64 - Rob Plays
Another MIGW rolls by, and so we'll check out another Australian produced C64 release: Misfortune, developed by Bad Bytes & published by Everlasting Style in 1995.Get it as part of Reset Issue 10: http://reset.cbm8bit.comGameplay footage recorded off......
Citadel on Commodore 64 - Rob Plays
Having looked at "Hunter's Moon", I thought it wise to check out Martin Walker's follow-up, "Citadel" published by Electric Dreams in 1989.Back Hunter's Moon Remastered on Kickstarter: https://www.kickstarter.com/projects/...Gameplay footage recorded......
"Rimrunner" on Commodore 64 - Rob Plays
A look at (with review/commentary) "Rimrunner", published by Palace Software in 1988.Gameplay footage recorded off a real C64C (via S-Video), fed through an XRGB Mini - watch at 720p50 for the absolute best quality!If you enjoyed this episode, would......
Slipstream on Commodore 64 - Rob Plays
This episode, I'm checking out the C64 version of Slipstream, developed by Bauknecht, published by Psytronik.● Download the digital release:https://psytronik.itch.io/slipstream● Purchase the physical release from Psytronik:http://www.psytronik.net/ne......
Rob Plays "Encounter!" on Commodore 64
A brief play (with review/commentary) of the C64 conversion of Paul Woakes' Encounter!, published by Novagen/Synapse in 1984. Footage captured from a real PAL C64C - watch in 720p50 for the best quality.If you enjoyed this video, please consider givi......
Mono on Commodore 64 - Rob Plays
Another new release to close out #C64Month, and this time it's the new release Mono developed and published by Raphael Graf & Clay Spoerri.If you want to purchase the game, you can order it from the Mono Homepage at: https://clay.ch/mono/(Disclaimer:......
Organism on Commodore 64 - Rob Plays
When it all goes wrong on the Heracles, it's down to one officer to work out what's gone wrong in Organism, published by Psytronik Software.Want to check it out for yourself? ● Buy the physical release: http://binaryzone.org/retrostore/inde...● Buy t......
Puzznic on Commodore 64 - Rob Plays
Puzzle games? In the Arcade? You betcha! In this episode, I take a look at the C64 conversion of Taito's Puzznic, handled by Software Creations and published by Ocean in 1990.Gameplay footage recorded off a real C64C (via S-Video), fed through an XRG......
"Moonspire" on Commodore 64 - Rob Plays
A brief play (with review/commentary) of "Moonspire", developed by Dušan Milivojević & published by RGCD in 2016.Moonspire can be purchased as a digital download (in CRT format) from: https://rgcddev.itch.io/moonspireIt's also available on physical c......
Implosion on Commodore 64 - Rob Plays
To implode? Or explode? In this episode, I'm checking out Implosion, developed by Joe Booth and published by Cascade Games in 1987.Gameplay footage recorded off a real C64C (via S-Video), fed through an XRGB Mini - watch at 1080p50 for the absolute b......
"Zamzara" on Commodore 64 - Rob Plays
More info on the original versions: http://www.gamesthatwerent.com/gtw64/...A brief play (with review/commentary) of Zamzara, developed by Jukka Tapanimäki, and published by Hewson (on their Rack-It budget label) in 1989.Gameplay footage recorded off......
Starfysh on Commodore 64 - Rob Plays
Checking out another surprise holiday C64 release this week, and it's Starfysh by The New Dimension!● Download it from the TND website:http://tnd64.unikat.skGameplay footage recorded from a PAL C64C (via S-Video), fed into an XRGB-Mini. Watch this at......
Driller on the Commodore 64
Driller © 1988 IncentiveMusic by Matt GrayThe game was requested by Blade004Hardware used: C64C and 1541 Ultimate-II Cartridge.Captured with Terratec Grabby (S-VIDEO)....
Captain Cloudberry on Commodore 64 - Rob Plays
Taking to the skies in this episode, as I check out Megastyle's holiday release: Captain Cloudberry on the C64!Grab it from their itch.io page:https://megastyle.itch.io/cloudberryGameplay footage recorded from a PAL C64C (via S-Video), fed into an X......
Bug Bomber on Commodore 64 - Rob Plays
It's about Bombing (Computer) Bugs this week, as I'm checking out the C64 version Bug Bomber, converted by Prestige Software & published by Kingsoft in 1992.Gameplay footage recorded off a real C64C (via S-Video), fed through an XRGB Mini - watch at......
Rob Plays S4E02: "Matrix" on Commodore 64
Matrix (known as "Gridrunner 2: Attack of the Mutant Camels" in the US) was developed by Jeff Minter for the VIC-20, and later released onto the C64 in 1983.Ten years after the Droid Wars, the Droids are back attacking out Power Grids and causing cha......
International Karate on Commodore 64 - Rob Plays
A brief play (with review/commentary) of the C64 conversion of "International Karate", converted by Archer Maclean & published by System 3 in 1986.Gameplay footage recorded off a real C64C (via S-Video), fed through an XRGB Mini - watch at 1080p50 fo......